diff options
| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-18 12:06:59 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-18 12:06:59 -0300 |
| commit | 5146895cf537dd69867da612abed5b4abaf805cd (patch) | |
| tree | 70212352a07922b58db99ba2564f76ca072af200 /scripts/InputHandling/InspectInputHandler.cs | |
| parent | eacdd15612c70ff86f3446982c46a09272249936 (diff) | |
ME ELIMINE AAAAAAAAAAAAAAAAAAAAAAAAAAAA
Diffstat (limited to 'scripts/InputHandling/InspectInputHandler.cs')
| -rw-r--r-- | scripts/InputHandling/InspectInputHandler.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/scripts/InputHandling/InspectInputHandler.cs b/scripts/InputHandling/InspectInputHandler.cs index 90734f9..6e13c2f 100644 --- a/scripts/InputHandling/InspectInputHandler.cs +++ b/scripts/InputHandling/InspectInputHandler.cs @@ -10,7 +10,7 @@ namespace TheLegendOfGustav.InputHandling; /// </summary> public partial class InspectInputHandler : BaseInputHandler { - private static readonly PackedScene InspectorScene = GD.Load<PackedScene>("res://scenes/Inspector.tscn"); + private static readonly PackedScene inspectorScene = GD.Load<PackedScene>("res://scenes/Inspector.tscn"); private static readonly Godot.Collections.Dictionary<string, Vector2I> directions = new() { @@ -28,23 +28,23 @@ public partial class InspectInputHandler : BaseInputHandler /// Preciso disso /// </summary> [Export] - private Map.Map Map { get; set; } + private Map.Map map; - private Inspector Inspector { get; set; } + private Inspector inspector; public override void Enter() { SignalBus.Instance.EmitSignal(SignalBus.SignalName.EnterInspectionMode); - Inspector = InspectorScene.Instantiate<Inspector>(); + inspector = inspectorScene.Instantiate<Inspector>(); - Inspector.GridPosition = Map.MapData.Player.GridPosition; + inspector.GridPosition = map.MapData.Player.GridPosition; - Map.AddChild(Inspector); + map.AddChild(inspector); } public override void Exit() { - Inspector.QueueFree(); + inspector.QueueFree(); SignalBus.Instance.EmitSignal(SignalBus.SignalName.ExitInspectionMode); } @@ -56,7 +56,7 @@ public partial class InspectInputHandler : BaseInputHandler { if (Input.IsActionJustPressed(direction.Key)) { - Inspector.Walk(direction.Value); + inspector.Walk(direction.Value); } } |
