diff options
| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-15 20:00:47 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-15 20:00:47 -0300 |
| commit | 862b399fa37e6ca692d38177a22ee34860d2251e (patch) | |
| tree | 3c0c80efbe0096c8e8d606ee464b54b55eaa209c /scripts/InputHandling/GameOverInputHandler.cs | |
| parent | befb39054656e3242e9408f2afe8c902df471ffa (diff) | |
Menu principal
Diffstat (limited to 'scripts/InputHandling/GameOverInputHandler.cs')
| -rw-r--r-- | scripts/InputHandling/GameOverInputHandler.cs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/scripts/InputHandling/GameOverInputHandler.cs b/scripts/InputHandling/GameOverInputHandler.cs index e11e98a..bfd6d79 100644 --- a/scripts/InputHandling/GameOverInputHandler.cs +++ b/scripts/InputHandling/GameOverInputHandler.cs @@ -1,3 +1,4 @@ +using Godot; using TheLegendOfGustav.Entities.Actions; using TheLegendOfGustav.Entities.Actors; @@ -11,6 +12,11 @@ public partial class GameOverInputHandler : BaseInputHandler // Por enquanto não tem nada. public override Action GetAction(Player player) { - return null; + Action action = null; + if (Input.IsActionJustPressed("quit")) + { + action = new EscapeAction(player); + } + return action; } }
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