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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-25 17:52:41 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-25 17:52:41 -0300
commit5f0098b04fe71059471cf82730f341ce06c9fe68 (patch)
tree60bb4eda1679323ddd905c879b410afcc31891dd /scripts/Game.cs
parent7419e7237c3c5b3f1184babfcd826b7f788b599a (diff)
Inimigos spawnando. Campeões estompando.
Diffstat (limited to 'scripts/Game.cs')
-rw-r--r--scripts/Game.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/scripts/Game.cs b/scripts/Game.cs
index 511b305..5c18cd7 100644
--- a/scripts/Game.cs
+++ b/scripts/Game.cs
@@ -3,7 +3,6 @@ using System;
public partial class Game : Node {
private static readonly ActorDefinition playerDefinition = GD.Load<ActorDefinition>("res://assets/definitions/actor/Player.tres");
- private static readonly ActorDefinition skeletonDefinition = GD.Load<ActorDefinition>("res://assets/definitions/actor/Skeleton.tres");
private Map Map;
private InputHandler inputHandler;