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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-09-04 21:08:57 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-09-04 21:08:57 -0300
commit4b2afd3e2144e42bfa7f11a870584b9255052cf7 (patch)
tree11bcb45e3c93532d2aeaea69b4387ccda365bc22 /scripts/Game.cs
parent1e248d3dd18f7c6bfaf8066c4662facbbb89e8f9 (diff)
INVENTÁRIO PEGÁVEL AAAAAAAAAAAAAAAAAAAAAAAAAAAA
Diffstat (limited to 'scripts/Game.cs')
-rw-r--r--scripts/Game.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/Game.cs b/scripts/Game.cs
index f25776e..b8c6a8b 100644
--- a/scripts/Game.cs
+++ b/scripts/Game.cs
@@ -9,7 +9,7 @@ public partial class Game : Node {
/// <summary>
/// Definição de um jogador.
/// </summary>
- private static readonly ActorDefinition playerDefinition = GD.Load<ActorDefinition>("res://assets/definitions/actor/Player.tres");
+ private static readonly PlayerDefinition playerDefinition = GD.Load<PlayerDefinition>("res://assets/definitions/actor/Player.tres");
/// <summary>
/// O jogo possui o mapa.
/// </summary>