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| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-01 17:50:25 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-01 17:50:25 -0300 |
| commit | 0456e7cd82b232a38fd9b6e008be7d49b2f9e90f (patch) | |
| tree | ea2285eaca0d68c269d07212bc6a1e3688b9aef8 /scripts/GUI/MessageLog.cs | |
| parent | d7d2454d5ccc1e0acb47cb679c7550e74c4e1916 (diff) | |
Logs
Diffstat (limited to 'scripts/GUI/MessageLog.cs')
| -rw-r--r-- | scripts/GUI/MessageLog.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/scripts/GUI/MessageLog.cs b/scripts/GUI/MessageLog.cs new file mode 100644 index 0000000..ebfb488 --- /dev/null +++ b/scripts/GUI/MessageLog.cs @@ -0,0 +1,37 @@ +using Godot; +using System; +using System.Threading.Tasks; + +public partial class MessageLog : ScrollContainer +{ + private Message lastMessage = null; + private VBoxContainer MessageList; + + public override void _Ready() + { + base._Ready(); + MessageList = GetNode<VBoxContainer>("MessageList"); + SignalBus.Instance.messageSent += async (string text) => await AddMessageAsync(text); + } + + private async Task AddMessageAsync(string text) { + if (lastMessage != null && lastMessage.PlainText == text) { + lastMessage.Count++; + return; + } + + Message message = new(text); + lastMessage = message; + MessageList.AddChild(message); + await ToSignal(GetTree(), SceneTree.SignalName.ProcessFrame); + EnsureControlVisible(message); + } + + /// <summary> + /// Método estático disponível em todo o escopo do jogo. + /// </summary> + /// <param name="text"></param> + public static void SendMessage(string text) { + SignalBus.Instance.EmitSignal(SignalBus.SignalName.messageSent, text); + } +} |
