diff options
| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-10-24 21:25:15 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-10-24 21:25:15 -0300 |
| commit | 639cd8cef403e9e66bf31e7888e786effac2b292 (patch) | |
| tree | a1b3872a91ad599a71629d0d62c72125138c5c14 /scripts/Entities/Items/GrimoireConsumable.cs | |
| parent | 52c32a24044aa574c9e7bf7aa4e2499349cc36b2 (diff) | |
refactor: Sistema de itens reescrito
Em tese, este novo sistema é mais fácil de serializar.
Descanse em paz pergaminhos, eu não quero reimplementá-los
neste novo sistema.
Diffstat (limited to 'scripts/Entities/Items/GrimoireConsumable.cs')
| -rw-r--r-- | scripts/Entities/Items/GrimoireConsumable.cs | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/scripts/Entities/Items/GrimoireConsumable.cs b/scripts/Entities/Items/GrimoireConsumable.cs deleted file mode 100644 index e5157a7..0000000 --- a/scripts/Entities/Items/GrimoireConsumable.cs +++ /dev/null @@ -1,22 +0,0 @@ -using Godot; -using TheLegendOfGustav.Entities.Actions; -using TheLegendOfGustav.Entities.Actors; -using TheLegendOfGustav.Magic; -using TheLegendOfGustav.Map; - -namespace TheLegendOfGustav.Entities.Items; - -public partial class GrimoireConsumable(Vector2I initialPosition, MapData map, GrimoireConsumableDefinition definition) : ConsumableItem(initialPosition, map, definition) -{ - private SpellResource spell = definition.Spell; - - public override bool Activate(ItemAction action) - { - Player consumer = action.Player; - - consumer.SpellBook.LearnSpell(spell); - - ConsumedBy(consumer); - return true; - } -}
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