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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-10-24 21:25:15 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-10-24 21:25:15 -0300
commit639cd8cef403e9e66bf31e7888e786effac2b292 (patch)
treea1b3872a91ad599a71629d0d62c72125138c5c14 /projeto-fantasia.csproj.old.1
parent52c32a24044aa574c9e7bf7aa4e2499349cc36b2 (diff)
refactor: Sistema de itens reescrito
Em tese, este novo sistema é mais fácil de serializar. Descanse em paz pergaminhos, eu não quero reimplementá-los neste novo sistema.
Diffstat (limited to 'projeto-fantasia.csproj.old.1')
-rw-r--r--projeto-fantasia.csproj.old.17
1 files changed, 7 insertions, 0 deletions
diff --git a/projeto-fantasia.csproj.old.1 b/projeto-fantasia.csproj.old.1
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+++ b/projeto-fantasia.csproj.old.1
@@ -0,0 +1,7 @@
+<Project Sdk="Godot.NET.Sdk/4.5.0">
+ <PropertyGroup>
+ <TargetFramework>net8.0</TargetFramework>
+ <EnableDynamicLoading>true</EnableDynamicLoading>
+ <RootNamespace>projetofantasia</RootNamespace>
+ </PropertyGroup>
+</Project> \ No newline at end of file