diff options
| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-10-24 21:25:15 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-10-24 21:25:15 -0300 |
| commit | 639cd8cef403e9e66bf31e7888e786effac2b292 (patch) | |
| tree | a1b3872a91ad599a71629d0d62c72125138c5c14 /projeto-fantasia.csproj.old.1 | |
| parent | 52c32a24044aa574c9e7bf7aa4e2499349cc36b2 (diff) | |
refactor: Sistema de itens reescrito
Em tese, este novo sistema é mais fácil de serializar.
Descanse em paz pergaminhos, eu não quero reimplementá-los
neste novo sistema.
Diffstat (limited to 'projeto-fantasia.csproj.old.1')
| -rw-r--r-- | projeto-fantasia.csproj.old.1 | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/projeto-fantasia.csproj.old.1 b/projeto-fantasia.csproj.old.1 new file mode 100644 index 0000000..2924733 --- /dev/null +++ b/projeto-fantasia.csproj.old.1 @@ -0,0 +1,7 @@ +<Project Sdk="Godot.NET.Sdk/4.5.0"> + <PropertyGroup> + <TargetFramework>net8.0</TargetFramework> + <EnableDynamicLoading>true</EnableDynamicLoading> + <RootNamespace>projetofantasia</RootNamespace> + </PropertyGroup> +</Project>
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