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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-16 00:12:15 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-16 00:12:15 -0300
commit579a2fe0f837236eec5d9f9347baa8f6a49f6458 (patch)
treeb91dc6db5dccb537600aba743bd565c43c59f2da
parente159be9bbbf005785bd2d60af8b5c3df608f28b2 (diff)
Personagem que anda
-rw-r--r--assets/sprites/character.pngbin0 -> 277 bytes
-rw-r--r--assets/sprites/character.png.import34
-rw-r--r--assets/sprites/tilemap.pngbin0 -> 397 bytes
-rw-r--r--assets/sprites/tilemap.png.import34
-rw-r--r--assets/test_tileset.tres14
-rw-r--r--project.godot26
-rw-r--r--projeto-fantasia.csproj7
-rw-r--r--projeto-fantasia.sln19
-rw-r--r--scenes/character.tscn7
-rw-r--r--scenes/test_map.tscn21
-rw-r--r--scripts/Character.cs42
-rw-r--r--scripts/Character.cs.uid1
12 files changed, 204 insertions, 1 deletions
diff --git a/assets/sprites/character.png b/assets/sprites/character.png
new file mode 100644
index 0000000..184119a
--- /dev/null
+++ b/assets/sprites/character.png
Binary files differ
diff --git a/assets/sprites/character.png.import b/assets/sprites/character.png.import
new file mode 100644
index 0000000..81e46a6
--- /dev/null
+++ b/assets/sprites/character.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dwky8qc2y602k"
+path="res://.godot/imported/character.png-529a34c9bb84961fe0878b6df0db59b4.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/sprites/character.png"
+dest_files=["res://.godot/imported/character.png-529a34c9bb84961fe0878b6df0db59b4.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/assets/sprites/tilemap.png b/assets/sprites/tilemap.png
new file mode 100644
index 0000000..dece7ed
--- /dev/null
+++ b/assets/sprites/tilemap.png
Binary files differ
diff --git a/assets/sprites/tilemap.png.import b/assets/sprites/tilemap.png.import
new file mode 100644
index 0000000..639070f
--- /dev/null
+++ b/assets/sprites/tilemap.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://8lincth7scjr"
+path="res://.godot/imported/tilemap.png-97bf26cbe4098c4ccdc8ca24f9406864.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/sprites/tilemap.png"
+dest_files=["res://.godot/imported/tilemap.png-97bf26cbe4098c4ccdc8ca24f9406864.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/assets/test_tileset.tres b/assets/test_tileset.tres
new file mode 100644
index 0000000..0c582c4
--- /dev/null
+++ b/assets/test_tileset.tres
@@ -0,0 +1,14 @@
+[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://biilh0ufacguh"]
+
+[ext_resource type="Texture2D" uid="uid://8lincth7scjr" path="res://assets/sprites/tilemap.png" id="1_sdj6w"]
+
+[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_siwt3"]
+texture = ExtResource("1_sdj6w")
+0:0/0 = 0
+0:0/0/custom_data_0 = true
+1:0/0 = 0
+
+[resource]
+custom_data_layer_0/name = "isWalkable"
+custom_data_layer_0/type = 1
+sources/0 = SubResource("TileSetAtlasSource_siwt3")
diff --git a/project.godot b/project.godot
index 154fdf2..fb9e219 100644
--- a/project.godot
+++ b/project.godot
@@ -11,9 +11,33 @@ config_version=5
[application]
config/name="projeto-fantasia"
-config/features=PackedStringArray("4.4", "Forward Plus")
+run/main_scene="uid://u5h6iqyi8wd0"
+config/features=PackedStringArray("4.4", "C#", "Forward Plus")
config/icon="res://icon.svg"
[dotnet]
project/assembly_name="projeto-fantasia"
+
+[input]
+
+walk-up={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
+]
+}
+walk-down={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
+]
+}
+walk-left={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
+]
+}
+walk-right={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
+]
+}
diff --git a/projeto-fantasia.csproj b/projeto-fantasia.csproj
new file mode 100644
index 0000000..800a3c6
--- /dev/null
+++ b/projeto-fantasia.csproj
@@ -0,0 +1,7 @@
+<Project Sdk="Godot.NET.Sdk/4.4.1">
+ <PropertyGroup>
+ <TargetFramework>net8.0</TargetFramework>
+ <EnableDynamicLoading>true</EnableDynamicLoading>
+ <RootNamespace>projetofantasia</RootNamespace>
+ </PropertyGroup>
+</Project> \ No newline at end of file
diff --git a/projeto-fantasia.sln b/projeto-fantasia.sln
new file mode 100644
index 0000000..1097a72
--- /dev/null
+++ b/projeto-fantasia.sln
@@ -0,0 +1,19 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "projeto-fantasia", "projeto-fantasia.csproj", "{3C8F29E9-A5E7-47BA-9DFC-53821760AA87}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ ExportDebug|Any CPU = ExportDebug|Any CPU
+ ExportRelease|Any CPU = ExportRelease|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
+ {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
+ {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
+ {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
+ EndGlobalSection
+EndGlobal
diff --git a/scenes/character.tscn b/scenes/character.tscn
new file mode 100644
index 0000000..c99e194
--- /dev/null
+++ b/scenes/character.tscn
@@ -0,0 +1,7 @@
+[gd_scene load_steps=2 format=3 uid="uid://bl01llfbscv6r"]
+
+[ext_resource type="Texture2D" uid="uid://dwky8qc2y602k" path="res://assets/sprites/character.png" id="1_agfs1"]
+
+[node name="Character" type="Sprite2D"]
+texture_filter = 1
+texture = ExtResource("1_agfs1")
diff --git a/scenes/test_map.tscn b/scenes/test_map.tscn
new file mode 100644
index 0000000..427fd21
--- /dev/null
+++ b/scenes/test_map.tscn
@@ -0,0 +1,21 @@
+[gd_scene load_steps=4 format=4 uid="uid://u5h6iqyi8wd0"]
+
+[ext_resource type="TileSet" uid="uid://biilh0ufacguh" path="res://assets/test_tileset.tres" id="1_57l66"]
+[ext_resource type="PackedScene" uid="uid://bl01llfbscv6r" path="res://scenes/character.tscn" id="2_fn2sa"]
+[ext_resource type="Script" uid="uid://c840l08453pu2" path="res://scripts/Character.cs" id="3_57l66"]
+
+[node name="Node2D" type="Node2D"]
+
+[node name="Map" type="TileMapLayer" parent="."]
+texture_filter = 1
+tile_map_data = PackedByteArray("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")
+tile_set = ExtResource("1_57l66")
+
+[node name="Character" parent="." node_paths=PackedStringArray("map") instance=ExtResource("2_fn2sa")]
+position = Vector2(152, 136)
+script = ExtResource("3_57l66")
+map = NodePath("../Map")
+
+[node name="Camera2D" type="Camera2D" parent="."]
+anchor_mode = 0
+zoom = Vector2(2, 2)
diff --git a/scripts/Character.cs b/scripts/Character.cs
new file mode 100644
index 0000000..d1865f1
--- /dev/null
+++ b/scripts/Character.cs
@@ -0,0 +1,42 @@
+using Godot;
+using System;
+
+public partial class Character : Sprite2D {
+ [Export]
+ public TileMapLayer map;
+ public override void _Process(double delta) {
+ base._Process(delta);
+
+ Vector2I offset = Vector2I.Zero;
+
+ if (Input.IsActionJustPressed("walk-up")) {
+ offset += Vector2I.Up;
+ }
+ if (Input.IsActionJustPressed("walk-down")) {
+ offset += Vector2I.Down;
+ }
+ if (Input.IsActionJustPressed("walk-left")) {
+ offset += Vector2I.Left;
+ }
+ if (Input.IsActionJustPressed("walk-right")) {
+ offset += Vector2I.Right;
+ }
+
+ if (offset != Vector2I.Zero) {
+ Walk(offset);
+ }
+ }
+
+ private void Walk(Vector2I offset) {
+ Vector2I gridCoords = map.LocalToMap(Position);
+ gridCoords += offset;
+
+ TileData tile = map.GetCellTileData(gridCoords);
+
+
+ if (tile.HasCustomData("isWalkable") && (bool) tile.GetCustomData("isWalkable")) {
+ GD.Print(gridCoords);
+ Position = map.MapToLocal(gridCoords);
+ }
+ }
+}
diff --git a/scripts/Character.cs.uid b/scripts/Character.cs.uid
new file mode 100644
index 0000000..8229b7f
--- /dev/null
+++ b/scripts/Character.cs.uid
@@ -0,0 +1 @@
+uid://c840l08453pu2