[gd_scene load_steps=8 format=3 uid="uid://b4h4xyr1g8o50"] [ext_resource type="Script" uid="uid://br7w3abe0boqb" path="res://scripts/UI.cs" id="1_gdt2y"] [ext_resource type="Texture2D" uid="uid://cbqd3s1065am6" path="res://assets/sprites/inter-face/HP/HealthBarUnder2.png" id="2_p7vwb"] [ext_resource type="Texture2D" uid="uid://c1cktg2arnphx" path="res://assets/sprites/inter-face/HP/HealthBarOverlay2.png" id="3_ktti3"] [ext_resource type="Texture2D" uid="uid://sgqb6ccdbt4h" path="res://assets/sprites/inter-face/MP/ManaBarUnder2.png" id="4_8dubc"] [ext_resource type="Texture2D" uid="uid://do06pptudsqdp" path="res://assets/sprites/inter-face/HP/HealthBar2.png" id="4_cgfq5"] [ext_resource type="Texture2D" uid="uid://b2msd7khjxtat" path="res://assets/sprites/inter-face/MP/ManaBarOverlay.png" id="5_p7vwb"] [ext_resource type="Texture2D" uid="uid://b1rotmrfynpau" path="res://assets/sprites/inter-face/MP/ManaBar.png" id="6_ktti3"] [node name="UI" type="Node2D"] script = ExtResource("1_gdt2y") [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="HPbar" type="TextureProgressBar" parent="CanvasLayer"] offset_right = 50.0 offset_bottom = 10.0 scale = Vector2(6, 6) value = 100.0 texture_under = ExtResource("2_p7vwb") texture_over = ExtResource("3_ktti3") texture_progress = ExtResource("4_cgfq5") [node name="MPbar" type="TextureProgressBar" parent="CanvasLayer"] offset_top = 72.0 offset_right = 50.0 offset_bottom = 82.0 scale = Vector2(6, 6) value = 100.0 texture_under = ExtResource("4_8dubc") texture_over = ExtResource("5_p7vwb") texture_progress = ExtResource("6_ktti3")