[gd_scene load_steps=4 format=4 uid="uid://u5h6iqyi8wd0"] [ext_resource type="TileSet" uid="uid://biilh0ufacguh" path="res://assets/test_tileset.tres" id="1_57l66"] [ext_resource type="PackedScene" uid="uid://bl01llfbscv6r" path="res://scenes/character.tscn" id="2_fn2sa"] [ext_resource type="PackedScene" uid="uid://bsn4a4tfensy8" path="res://scenes/skeleton.tscn" id="3_57l66"] [node name="Node2D" type="Node2D"] [node name="Map" type="TileMapLayer" parent="."] texture_filter = 1 tile_map_data = PackedByteArray("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") tile_set = ExtResource("1_57l66") [node name="Camera2D" type="Camera2D" parent="."] anchor_mode = 0 zoom = Vector2(2, 2) [node name="Character" parent="." node_paths=PackedStringArray("Map") instance=ExtResource("2_fn2sa")] position = Vector2(135, 135) Map = NodePath("../Map") [node name="Skeleon" parent="." node_paths=PackedStringArray("Map") instance=ExtResource("3_57l66")] position = Vector2(184, 136) Map = NodePath("../Map")