[gd_scene load_steps=2 format=3 uid="uid://bl01llfbscv6r"] [ext_resource type="Texture2D" uid="uid://dwky8qc2y602k" path="res://assets/sprites/character.png" id="1_agfs1"] [node name="Character" type="Sprite2D"] texture_filter = 1 texture = ExtResource("1_agfs1")