[gd_scene load_steps=6 format=3 uid="uid://u5h6iqyi8wd0"] [ext_resource type="Script" uid="uid://dwubb28wt4bhe" path="res://scripts/Game.cs" id="1_cpr0p"] [ext_resource type="Script" uid="uid://fe2h4is11tnw" path="res://scripts/map/Map.cs" id="3_cpr0p"] [ext_resource type="Script" uid="uid://ejqmdbc0524i" path="res://scripts/InputHandler.cs" id="3_s0nni"] [ext_resource type="Script" uid="uid://dwyr067lwqcsj" path="res://scripts/map/DungeonGenerator.cs" id="4_78awf"] [ext_resource type="Script" uid="uid://bereyrj1s46y5" path="res://scripts/map/FieldOfView.cs" id="5_s0nni"] [node name="Game" type="Node"] script = ExtResource("1_cpr0p") [node name="InputHandler" type="Node" parent="."] script = ExtResource("3_s0nni") [node name="Map" type="Node2D" parent="."] script = ExtResource("3_cpr0p") [node name="Generator" type="Node" parent="Map"] script = ExtResource("4_78awf") seed = 989 useSeed = false iterations = 8 [node name="FieldOfView" type="Node" parent="Map"] script = ExtResource("5_s0nni") [node name="Tiles" type="Node2D" parent="Map"] [node name="Actors" type="Node2D" parent="Map"] [node name="Camera2D" type="Camera2D" parent="."] offset = Vector2(8, 8) zoom = Vector2(2, 2)