From de99779d19b77d174c561cb3795538412f53bcbc Mon Sep 17 00:00:00 2001 From: Gustavoeklund01 Date: Mon, 10 Nov 2025 17:24:21 -0300 Subject: enemy --- scripts/Entities/Actors/EnemyDefinition.cs | 2 +- scripts/Map/DungeonGenerator.cs | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'scripts') diff --git a/scripts/Entities/Actors/EnemyDefinition.cs b/scripts/Entities/Actors/EnemyDefinition.cs index 97f8f13..4aa8d82 100644 --- a/scripts/Entities/Actors/EnemyDefinition.cs +++ b/scripts/Entities/Actors/EnemyDefinition.cs @@ -12,4 +12,4 @@ public partial class EnemyDefinition : ActorDefinition [ExportCategory("AI")] [Export] public AIType AI; -} \ No newline at end of file +} diff --git a/scripts/Map/DungeonGenerator.cs b/scripts/Map/DungeonGenerator.cs index 779675f..31dcffe 100644 --- a/scripts/Map/DungeonGenerator.cs +++ b/scripts/Map/DungeonGenerator.cs @@ -20,6 +20,7 @@ public partial class DungeonGenerator : Node GD.Load("res://assets/definitions/actor/Skeleton.tres"), GD.Load("res://assets/definitions/actor/morcegao.tres"), GD.Load("res://assets/definitions/actor/Shadow.tres"), + GD.Load("res://assets/definitions/actor/omal.tres") ]; private static readonly Godot.Collections.Array items = [ -- cgit v1.2.3