From 34e0c53be17e6b503dff9d1e3a0b8aa299706bf7 Mon Sep 17 00:00:00 2001 From: Matheus Date: Thu, 28 Aug 2025 21:08:02 -0300 Subject: Adicionado morcegão MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/map/DungeonGenerator.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'scripts') diff --git a/scripts/map/DungeonGenerator.cs b/scripts/map/DungeonGenerator.cs index 1da7e16..5f319c4 100644 --- a/scripts/map/DungeonGenerator.cs +++ b/scripts/map/DungeonGenerator.cs @@ -10,7 +10,8 @@ public partial class DungeonGenerator : Node /// Coleção de todos os inimigos que o gerador tem acesso. /// private static readonly Godot.Collections.Array enemies = [ - GD.Load("res://assets/definitions/actor/Skeleton.tres") + GD.Load("res://assets/definitions/actor/Skeleton.tres"), + GD.Load("res://assets/definitions/actor/morcegao.tres") ]; /// -- cgit v1.2.3