From c6bbb834f7758027c0df338f1520f34fad3befea Mon Sep 17 00:00:00 2001 From: Matheus Date: Tue, 9 Sep 2025 19:09:34 -0300 Subject: Organização MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/input/InspectInputHandler.cs | 58 ------------------------------------ 1 file changed, 58 deletions(-) delete mode 100644 scripts/input/InspectInputHandler.cs (limited to 'scripts/input/InspectInputHandler.cs') diff --git a/scripts/input/InspectInputHandler.cs b/scripts/input/InspectInputHandler.cs deleted file mode 100644 index ad76c62..0000000 --- a/scripts/input/InspectInputHandler.cs +++ /dev/null @@ -1,58 +0,0 @@ -using Godot; - -/// -/// TODO: Esta solução é nojenta e precisa ser retrabalhada. -/// -public partial class InspectInputHandler : BaseInputHandler -{ - private static readonly PackedScene InspectorScene = GD.Load("res://scenes/Inspector.tscn"); - - private readonly Godot.Collections.Dictionary directions = new() - { - {"walk-up", Vector2I.Up}, - {"walk-down", Vector2I.Down}, - {"walk-left", Vector2I.Left}, - {"walk-right", Vector2I.Right}, - {"walk-up-right", Vector2I.Up + Vector2I.Right}, - {"walk-up-left", Vector2I.Up + Vector2I.Left}, - {"walk-down-right", Vector2I.Down + Vector2I.Right}, - {"walk-down-left", Vector2I.Down + Vector2I.Left}, - }; - /// - /// Preciso disso - /// - [Export] - private Map map; - - private Inspector inspector; - - public override void Enter() { - SignalBus.Instance.EmitSignal(SignalBus.SignalName.EnterInspectionMode); - inspector = InspectorScene.Instantiate(); - - inspector.GridPosition = map.Map_Data.Player.GridPosition; - - map.AddChild(inspector); - } - - public override void Exit() { - inspector.QueueFree(); - - SignalBus.Instance.EmitSignal(SignalBus.SignalName.ExitInspectionMode); - } - public override Action GetAction(Player player) - { - Action action = null; - foreach (var direction in directions) { - if (Input.IsActionJustPressed(direction.Key)) { - inspector.Walk(direction.Value); - } - } - - if (Input.IsActionJustPressed("quit")) { - GetParent().SetInputHandler(InputHandlers.MainGame); - } - - return action; - } -} \ No newline at end of file -- cgit v1.2.3