From c6bbb834f7758027c0df338f1520f34fad3befea Mon Sep 17 00:00:00 2001 From: Matheus Date: Tue, 9 Sep 2025 19:09:34 -0300 Subject: Organização MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/entities/items/ConsumableItem.cs | 37 ---------------------- scripts/entities/items/ConsumableItem.cs.uid | 1 - scripts/entities/items/ConsumableItemDefinition.cs | 7 ---- .../entities/items/ConsumableItemDefinition.cs.uid | 1 - scripts/entities/items/HealingConsumable.cs | 28 ---------------- scripts/entities/items/HealingConsumable.cs.uid | 1 - .../entities/items/HealingConsumableDefinition.cs | 11 ------- .../items/HealingConsumableDefinition.cs.uid | 1 - 8 files changed, 87 deletions(-) delete mode 100644 scripts/entities/items/ConsumableItem.cs delete mode 100644 scripts/entities/items/ConsumableItem.cs.uid delete mode 100644 scripts/entities/items/ConsumableItemDefinition.cs delete mode 100644 scripts/entities/items/ConsumableItemDefinition.cs.uid delete mode 100644 scripts/entities/items/HealingConsumable.cs delete mode 100644 scripts/entities/items/HealingConsumable.cs.uid delete mode 100644 scripts/entities/items/HealingConsumableDefinition.cs delete mode 100644 scripts/entities/items/HealingConsumableDefinition.cs.uid (limited to 'scripts/entities/items') diff --git a/scripts/entities/items/ConsumableItem.cs b/scripts/entities/items/ConsumableItem.cs deleted file mode 100644 index 82fab49..0000000 --- a/scripts/entities/items/ConsumableItem.cs +++ /dev/null @@ -1,37 +0,0 @@ -using Godot; - -/// -/// Classe para itens consumíveis. -/// Itens consumíveis são itens de uso limitado. -/// -public abstract partial class ConsumableItem : Entity -{ - public ConsumableItem(Vector2I initialPosition, MapData map, EntityDefinition definition) : base(initialPosition, map, definition) - { - } - - /// - /// Gera uma ação onde o ator consome o item. - /// - /// - /// - public Action GetAction(Player consumer) - { - return new ItemAction(consumer, this); - } - - /// - /// Ativa a função deste item. - /// Este método é chamado pela ação gerada por ele mesmo. - /// Este método permite definir condições para a sua ativação. - /// - /// Ação gerada pelo item. - /// Se a ação foi realizada ou não. - public abstract bool Activate(ItemAction action); - - public void ConsumedBy(Player consumer) { - Inventory inventory = consumer.inventory; - inventory.RemoveItem(this); - QueueFree(); - } -} \ No newline at end of file diff --git a/scripts/entities/items/ConsumableItem.cs.uid b/scripts/entities/items/ConsumableItem.cs.uid deleted file mode 100644 index e6c452a..0000000 --- a/scripts/entities/items/ConsumableItem.cs.uid +++ /dev/null @@ -1 +0,0 @@ -uid://hpppt5k743x diff --git a/scripts/entities/items/ConsumableItemDefinition.cs b/scripts/entities/items/ConsumableItemDefinition.cs deleted file mode 100644 index 74340d2..0000000 --- a/scripts/entities/items/ConsumableItemDefinition.cs +++ /dev/null @@ -1,7 +0,0 @@ -using Godot; - -/// -/// Esta classe só existe para agrupar seus descendentes. -/// -[GlobalClass] -public abstract partial class ConsumableItemDefinition : EntityDefinition; \ No newline at end of file diff --git a/scripts/entities/items/ConsumableItemDefinition.cs.uid b/scripts/entities/items/ConsumableItemDefinition.cs.uid deleted file mode 100644 index 9ddc0f6..0000000 --- a/scripts/entities/items/ConsumableItemDefinition.cs.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dpdju2ucehsb0 diff --git a/scripts/entities/items/HealingConsumable.cs b/scripts/entities/items/HealingConsumable.cs deleted file mode 100644 index 2104693..0000000 --- a/scripts/entities/items/HealingConsumable.cs +++ /dev/null @@ -1,28 +0,0 @@ -using Godot; - -public partial class HealingConsumable : ConsumableItem -{ - private HealingConsumableDefinition definition; - public float HealingPercentage { get; private set; } - public HealingConsumable(Vector2I initialPosition, MapData map, HealingConsumableDefinition definition) : base(initialPosition, map, definition) - { - this.definition = definition; - HealingPercentage = definition.healingPercentage; - } - - public override bool Activate(ItemAction action) - { - Player consumer = (Player) action.ThisActor; - int intendedAmount = (int)(HealingPercentage / 100 * consumer.MaxHp); - int recovered = consumer.Heal(intendedAmount); - - // Se não tinha o que curar, a ativação falhou. - if (recovered == 0) { - MessageLogData.Instance.AddMessage("Você já está saudável."); - return false; - } - MessageLogData.Instance.AddMessage($"Você consome {DisplayName} e recupera {recovered} de HP"); - ConsumedBy(consumer); - return true; - } -} \ No newline at end of file diff --git a/scripts/entities/items/HealingConsumable.cs.uid b/scripts/entities/items/HealingConsumable.cs.uid deleted file mode 100644 index 8f8f942..0000000 --- a/scripts/entities/items/HealingConsumable.cs.uid +++ /dev/null @@ -1 +0,0 @@ -uid://ct20rmjhaukge diff --git a/scripts/entities/items/HealingConsumableDefinition.cs b/scripts/entities/items/HealingConsumableDefinition.cs deleted file mode 100644 index 2562e9e..0000000 --- a/scripts/entities/items/HealingConsumableDefinition.cs +++ /dev/null @@ -1,11 +0,0 @@ -using Godot; - -[GlobalClass] -public partial class HealingConsumableDefinition : ConsumableItemDefinition { - /// - /// Porcentagem da vida do ator para restaurar. - /// - [ExportCategory("Item Mechanics")] - [Export] - public float healingPercentage = 10; -} \ No newline at end of file diff --git a/scripts/entities/items/HealingConsumableDefinition.cs.uid b/scripts/entities/items/HealingConsumableDefinition.cs.uid deleted file mode 100644 index 2fd311d..0000000 --- a/scripts/entities/items/HealingConsumableDefinition.cs.uid +++ /dev/null @@ -1 +0,0 @@ -uid://b3qy4gtjfci14 -- cgit v1.2.3