From 6f2c2edd52171a4df7f35de695c9b2e7801d3e5f Mon Sep 17 00:00:00 2001 From: Matheus Date: Thu, 4 Sep 2025 16:58:58 -0300 Subject: Preparação para itens MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/entities/actors/actions/BumpAction.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scripts/entities/actors/actions/BumpAction.cs') diff --git a/scripts/entities/actors/actions/BumpAction.cs b/scripts/entities/actors/actions/BumpAction.cs index 805520c..bee202b 100644 --- a/scripts/entities/actors/actions/BumpAction.cs +++ b/scripts/entities/actors/actions/BumpAction.cs @@ -19,7 +19,7 @@ public partial class BumpAction : DirectionalAction Action action; // Se houver um ator no destino, crie uma ação de ataque. - if (GetTargetActor() != null) { + if (GetTarget() != null) { action = new MeleeAction(actor, Offset); } else { // Mas se não houver, crie uma ação de movimento. -- cgit v1.2.3