From c6bbb834f7758027c0df338f1520f34fad3befea Mon Sep 17 00:00:00 2001 From: Matheus Date: Tue, 9 Sep 2025 19:09:34 -0300 Subject: Organização MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/entities/actors/Player.cs | 24 ------------------------ 1 file changed, 24 deletions(-) delete mode 100644 scripts/entities/actors/Player.cs (limited to 'scripts/entities/actors/Player.cs') diff --git a/scripts/entities/actors/Player.cs b/scripts/entities/actors/Player.cs deleted file mode 100644 index 71812e8..0000000 --- a/scripts/entities/actors/Player.cs +++ /dev/null @@ -1,24 +0,0 @@ -using Godot; -using System; - -/// -/// Classe do jogador. Por enquanto não é diferente do Ator, mas isso pode mudar. -/// -[GlobalClass] -public partial class Player : Actor -{ - private PlayerDefinition definition; - public Inventory inventory; - - public Player(Vector2I initialPosition, MapData map, PlayerDefinition definition) : base(initialPosition, map, definition) - { - this.definition = definition; - SetDefinition(definition); - } - - public void SetDefinition(PlayerDefinition definition) { - inventory = new(definition.InventoryCapacity); - - AddChild(inventory); - } -} -- cgit v1.2.3