From 147bb12b5d48c5432aa1bd1cbe60b8435294445b Mon Sep 17 00:00:00 2001 From: Matheus Date: Thu, 4 Sep 2025 17:20:48 -0300 Subject: Ações gratuitas são mais explícitas MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/entities/actions/MovementAction.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'scripts/entities/actions/MovementAction.cs') diff --git a/scripts/entities/actions/MovementAction.cs b/scripts/entities/actions/MovementAction.cs index 2c394fc..403ec0a 100644 --- a/scripts/entities/actions/MovementAction.cs +++ b/scripts/entities/actions/MovementAction.cs @@ -9,16 +9,18 @@ public partial class MovementAction : DirectionalAction { } - public override void Perform() + public override bool Perform() { // Não anda se o destino for um tile sólido. - if (!Map_Data.GetTile(Destination).IsWalkable) return; + if (!Map_Data.GetTile(Destination).IsWalkable) return true; // Não anda se o destino for oculpado por um ator. // Na maioria dos casos, essa condição nunca é verdadeira. - if (GetTarget() != null) return; + if (GetTarget() != null) return true; actor.Walk(Offset); actor.Energy -= cost; + + return true; } } -- cgit v1.2.3