From c9057bbd88f14a4e0e572c16452c1ab9baebfe2a Mon Sep 17 00:00:00 2001 From: Matheus Date: Sun, 17 Aug 2025 22:30:35 -0300 Subject: Atores agora são criados por código. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/actors/Actor.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'scripts/actors/Actor.cs') diff --git a/scripts/actors/Actor.cs b/scripts/actors/Actor.cs index f429ead..7e9ab04 100644 --- a/scripts/actors/Actor.cs +++ b/scripts/actors/Actor.cs @@ -3,11 +3,18 @@ using Godot; [GlobalClass] public abstract partial class Actor : Sprite2D { - [Export] private ActorDefinition definition; private Vector2I gridPosition = Vector2I.Zero; - [Export] public DungeonLevel Map { get; private set; } + + public Actor(Vector2I initialPosition, DungeonLevel map, ActorDefinition definition) { + GridPosition = initialPosition; + Map = map; + this.definition = definition; + Texture = definition.texture; + Centered = false; + } + public Vector2I GridPosition { set { gridPosition = value; -- cgit v1.2.3