From d312f5a470c9f3cde27ed44492c13ae7d6bd2fe5 Mon Sep 17 00:00:00 2001 From: Matheus Date: Tue, 4 Nov 2025 18:14:43 -0300 Subject: Definir nome de jogador --- scripts/Game.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'scripts/Game.cs') diff --git a/scripts/Game.cs b/scripts/Game.cs index 47102c1..e55b937 100644 --- a/scripts/Game.cs +++ b/scripts/Game.cs @@ -46,7 +46,7 @@ public partial class Game : Node SignalBus.Instance.EscapeRequested += escapeLambda; } - public void NewGame() + public void NewGame(string name) { map = GetNode("Map"); @@ -55,6 +55,10 @@ public partial class Game : Node // O jogador é criado pelo jogo. Player player = new Player(Vector2I.Zero, null, playerDefinition); + if (name != "") + { + player.DisplayName = name; + } Camera2D camera = GetNode("Camera2D"); RemoveChild(camera); player.HealthChanged += (int hp, int maxHp) => hud.OnHealthChanged(hp, maxHp); -- cgit v1.2.3