From c6bbb834f7758027c0df338f1520f34fad3befea Mon Sep 17 00:00:00 2001 From: Matheus Date: Tue, 9 Sep 2025 19:09:34 -0300 Subject: Organização MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/Entities/Actors/ActorDefinition.cs | 32 ++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 scripts/Entities/Actors/ActorDefinition.cs (limited to 'scripts/Entities/Actors/ActorDefinition.cs') diff --git a/scripts/Entities/Actors/ActorDefinition.cs b/scripts/Entities/Actors/ActorDefinition.cs new file mode 100644 index 0000000..5bd8073 --- /dev/null +++ b/scripts/Entities/Actors/ActorDefinition.cs @@ -0,0 +1,32 @@ +using Godot; + +namespace TheLegendOfGustav.Entities.Actors; + +/// +/// Define de forma genérica as características de um ator. +/// +[GlobalClass] +public partial class ActorDefinition : EntityDefinition +{ + [ExportCategory("Visuals")] + // Sprite de morto + [Export] + public Texture2D deathTexture; + + [ExportCategory("Mechanics")] + [Export] + public int Speed { get; set; } = 10; + + // Estatísticas padrão do ator. + [ExportCategory("Stats")] + [Export] + public int Hp; + [Export] + public int Mp; + [Export] + public int Atk; + [Export] + public int Def; + [Export] + public int Men; +} -- cgit v1.2.3