diff options
Diffstat (limited to 'scripts')
| -rw-r--r-- | scripts/Map/DungeonGenerator.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scripts/Map/DungeonGenerator.cs b/scripts/Map/DungeonGenerator.cs index 7f57353..d9585a7 100644 --- a/scripts/Map/DungeonGenerator.cs +++ b/scripts/Map/DungeonGenerator.cs @@ -44,11 +44,13 @@ public partial class DungeonGenerator : Node GD.Load<EnemyDefinition>("res://assets/definitions/actor/Skeleton.tres"), GD.Load<EnemyDefinition>("res://assets/definitions/actor/morcegao.tres"), GD.Load<EnemyDefinition>("res://assets/definitions/actor/Shadow.tres"), + GD.Load<EnemyDefinition>("res://assets/definitions/actor/toilet.tres") ]; private static readonly Godot.Collections.Array<ItemResource> items = [ GD.Load<ItemResource>("res://assets/definitions/Items/small_healing_potion.tres"), - GD.Load<ItemResource>("res://assets/definitions/Items/mana_bolt_grimoire.tres") + GD.Load<ItemResource>("res://assets/definitions/Items/mana_bolt_grimoire.tres"), + GD.Load<ItemResource>("res://assets/definitions/Items/big_potion_of_heals.tres") ]; /// <summary> |
