summaryrefslogtreecommitdiff
path: root/scripts
diff options
context:
space:
mode:
Diffstat (limited to 'scripts')
-rw-r--r--scripts/map/DungeonGenerator.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/scripts/map/DungeonGenerator.cs b/scripts/map/DungeonGenerator.cs
index 1da7e16..5f319c4 100644
--- a/scripts/map/DungeonGenerator.cs
+++ b/scripts/map/DungeonGenerator.cs
@@ -10,7 +10,8 @@ public partial class DungeonGenerator : Node
/// Coleção de todos os inimigos que o gerador tem acesso.
/// </summary>
private static readonly Godot.Collections.Array<EnemyDefinition> enemies = [
- GD.Load<EnemyDefinition>("res://assets/definitions/actor/Skeleton.tres")
+ GD.Load<EnemyDefinition>("res://assets/definitions/actor/Skeleton.tres"),
+ GD.Load<EnemyDefinition>("res://assets/definitions/actor/morcegao.tres")
];
/// <summary>