diff options
Diffstat (limited to 'scripts/map/Map.cs')
| -rw-r--r-- | scripts/map/Map.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/scripts/map/Map.cs b/scripts/map/Map.cs new file mode 100644 index 0000000..683ae45 --- /dev/null +++ b/scripts/map/Map.cs @@ -0,0 +1,28 @@ +using Godot; +using System; + +public partial class Map : Node2D +{ + public MapData Map_Data { get; private set; } + + DungeonGenerator generator; + + private void PlaceTiles() { + foreach (Tile tile in Map_Data.Tiles) { + AddChild(tile); + } + } + + public void Generate(Player player) + { + generator = GetNode<DungeonGenerator>("Generator"); + + Map_Data = generator.GenerateDungeon(player); + + Map_Data.InsertActor(player); + + player.Map_Data = Map_Data; + + PlaceTiles(); + } +} |
