diff options
Diffstat (limited to 'scripts/entities/actors/EnemyDefinition.cs')
| -rw-r--r-- | scripts/entities/actors/EnemyDefinition.cs | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/scripts/entities/actors/EnemyDefinition.cs b/scripts/entities/actors/EnemyDefinition.cs deleted file mode 100644 index e372e3a..0000000 --- a/scripts/entities/actors/EnemyDefinition.cs +++ /dev/null @@ -1,11 +0,0 @@ -using Godot; - -/// <summary> -/// Além das configurações do ator, também possui qual IA utilizar. -/// </summary> -[GlobalClass] -public partial class EnemyDefinition : ActorDefinition { - [ExportCategory("AI")] - [Export] - public AIType AI; -}
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