summaryrefslogtreecommitdiff
path: root/scripts/actors/actions/MovementAction.cs
diff options
context:
space:
mode:
Diffstat (limited to 'scripts/actors/actions/MovementAction.cs')
-rw-r--r--scripts/actors/actions/MovementAction.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/actors/actions/MovementAction.cs b/scripts/actors/actions/MovementAction.cs
index 6cec875..7d0c93b 100644
--- a/scripts/actors/actions/MovementAction.cs
+++ b/scripts/actors/actions/MovementAction.cs
@@ -11,6 +11,7 @@ public partial class MovementAction : DirectionalAction
public override void Perform()
{
+ actor.Energy -= cost;
// Não anda se o destino for um tile sólido.
if (!Map_Data.IsTileWalkable(Destination)) return;
@@ -18,7 +19,6 @@ public partial class MovementAction : DirectionalAction
// Na maioria dos casos, essa condição nunca é verdadeira.
if (GetTargetActor() != null) return;
- actor.Energy -= cost;
actor.Walk(Offset);
}
}