diff options
Diffstat (limited to 'scripts/actors/actions/MovementAction.cs')
| -rw-r--r-- | scripts/actors/actions/MovementAction.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/actors/actions/MovementAction.cs b/scripts/actors/actions/MovementAction.cs index 6cec875..7d0c93b 100644 --- a/scripts/actors/actions/MovementAction.cs +++ b/scripts/actors/actions/MovementAction.cs @@ -11,6 +11,7 @@ public partial class MovementAction : DirectionalAction public override void Perform() { + actor.Energy -= cost; // Não anda se o destino for um tile sólido. if (!Map_Data.IsTileWalkable(Destination)) return; @@ -18,7 +19,6 @@ public partial class MovementAction : DirectionalAction // Na maioria dos casos, essa condição nunca é verdadeira. if (GetTargetActor() != null) return; - actor.Energy -= cost; actor.Walk(Offset); } } |
