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-rw-r--r--scripts/Magic/SpellEffect.cs10
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diff --git a/scripts/Magic/SpellEffect.cs b/scripts/Magic/SpellEffect.cs
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+using Godot;
+using TheLegendOfGustav.Entities.Actors;
+
+namespace TheLegendOfGustav.Magic;
+
+[GlobalClass]
+public abstract partial class SpellEffect : Resource
+{
+ public abstract void Apply(Actor caster, Actor target);
+} \ No newline at end of file