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-rw-r--r--scripts/GUI/Hud.cs17
1 files changed, 10 insertions, 7 deletions
diff --git a/scripts/GUI/Hud.cs b/scripts/GUI/Hud.cs
index 614fa5e..1149728 100644
--- a/scripts/GUI/Hud.cs
+++ b/scripts/GUI/Hud.cs
@@ -1,17 +1,20 @@
using Godot;
-using System;
+
+namespace TheLegendOfGustav.GUI;
public partial class Hud : Node
{
- private TextureProgressBar hpBar;
+ private TextureProgressBar HpBar { get; set; }
- public override void _Ready() {
+ public override void _Ready()
+ {
base._Ready();
- hpBar = GetNode<TextureProgressBar>("VBoxContainer/InfoBar/Stats/MarginContainer/HBoxContainer/AspectRatioContainer/HPbar");
+ HpBar = GetNode<TextureProgressBar>("VBoxContainer/InfoBar/Stats/MarginContainer/HBoxContainer/AspectRatioContainer/HPbar");
}
- public void OnHealthChanged(int hp, int maxHp) {
- hpBar.Value = hp;
- hpBar.MaxValue = maxHp;
+ public void OnHealthChanged(int hp, int maxHp)
+ {
+ HpBar.Value = hp;
+ HpBar.MaxValue = maxHp;
}
}