diff options
Diffstat (limited to 'scripts/DungeonLevel.cs')
| -rw-r--r-- | scripts/DungeonLevel.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scripts/DungeonLevel.cs b/scripts/DungeonLevel.cs index d3a5aee..cdafdca 100644 --- a/scripts/DungeonLevel.cs +++ b/scripts/DungeonLevel.cs @@ -6,7 +6,8 @@ public partial class DungeonLevel : Node2D public Player player; private TileMapLayer buildingLayer; [Export] - private Godot.Collections.Array<Actor> actors = []; + public Godot.Collections.Array<Actor> Actors { get; private set; } = []; + private Node2D actorsNode; @@ -28,7 +29,7 @@ public partial class DungeonLevel : Node2D } public Actor GetBlockingActorAtPosition(Vector2I pos) { - foreach (Actor actor in actors) { + foreach (Actor actor in Actors) { if (actor.GridPosition == pos && actor.BlocksMovement) { return actor; } |
