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-rw-r--r--assets/definitions/actor/Shadow.tres20
-rw-r--r--assets/sprites/HealthBar2.pngbin0 -> 210 bytes
-rw-r--r--assets/sprites/HealthBar2.png.import34
-rw-r--r--assets/sprites/HealthBarOverlay2.pngbin0 -> 249 bytes
-rw-r--r--assets/sprites/HealthBarOverlay2.png.import34
-rw-r--r--assets/sprites/HealthBarUnder2.pngbin0 -> 215 bytes
-rw-r--r--assets/sprites/HealthBarUnder2.png.import34
7 files changed, 122 insertions, 0 deletions
diff --git a/assets/definitions/actor/Shadow.tres b/assets/definitions/actor/Shadow.tres
new file mode 100644
index 0000000..5f5e326
--- /dev/null
+++ b/assets/definitions/actor/Shadow.tres
@@ -0,0 +1,20 @@
+[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=4 format=3 uid="uid://dqd714474t4ic"]
+
+[ext_resource type="Texture2D" uid="uid://w0808ug4al66" path="res://assets/sprites/generic_grave.png" id="1_3bs08"]
+[ext_resource type="Script" uid="uid://dkfdm2m2scyks" path="res://scripts/actors/EnemyDefinition.cs" id="1_4jpld"]
+[ext_resource type="Texture2D" uid="uid://br8cqtbd6xcej" path="res://assets/sprites/EyeThingIdk.png" id="3_kvxyn"]
+
+[resource]
+script = ExtResource("1_4jpld")
+AI = 1
+name = "Shadow"
+texture = ExtResource("3_kvxyn")
+deathTexture = ExtResource("1_3bs08")
+blocksMovement = true
+Speed = 10
+Hp = 15
+Mp = 23
+Atk = 5
+Def = 2
+Men = 8
+metadata/_custom_type_script = "uid://dkfdm2m2scyks"
diff --git a/assets/sprites/HealthBar2.png b/assets/sprites/HealthBar2.png
new file mode 100644
index 0000000..1683f14
--- /dev/null
+++ b/assets/sprites/HealthBar2.png
Binary files differ
diff --git a/assets/sprites/HealthBar2.png.import b/assets/sprites/HealthBar2.png.import
new file mode 100644
index 0000000..d056de8
--- /dev/null
+++ b/assets/sprites/HealthBar2.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://y3pw6113pf7l"
+path="res://.godot/imported/HealthBar2.png-e04fbd4c6273b62d1440236a23b39422.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/sprites/HealthBar2.png"
+dest_files=["res://.godot/imported/HealthBar2.png-e04fbd4c6273b62d1440236a23b39422.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/assets/sprites/HealthBarOverlay2.png b/assets/sprites/HealthBarOverlay2.png
new file mode 100644
index 0000000..a91672a
--- /dev/null
+++ b/assets/sprites/HealthBarOverlay2.png
Binary files differ
diff --git a/assets/sprites/HealthBarOverlay2.png.import b/assets/sprites/HealthBarOverlay2.png.import
new file mode 100644
index 0000000..297c169
--- /dev/null
+++ b/assets/sprites/HealthBarOverlay2.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dlgtaxucc6cq8"
+path="res://.godot/imported/HealthBarOverlay2.png-e3892e9f99748e6a8c7b5a2c55508746.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/sprites/HealthBarOverlay2.png"
+dest_files=["res://.godot/imported/HealthBarOverlay2.png-e3892e9f99748e6a8c7b5a2c55508746.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/assets/sprites/HealthBarUnder2.png b/assets/sprites/HealthBarUnder2.png
new file mode 100644
index 0000000..7567a9c
--- /dev/null
+++ b/assets/sprites/HealthBarUnder2.png
Binary files differ
diff --git a/assets/sprites/HealthBarUnder2.png.import b/assets/sprites/HealthBarUnder2.png.import
new file mode 100644
index 0000000..09f77fe
--- /dev/null
+++ b/assets/sprites/HealthBarUnder2.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dsqdxdtldmpnq"
+path="res://.godot/imported/HealthBarUnder2.png-67337de01d196e6fab820073dd201330.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/sprites/HealthBarUnder2.png"
+dest_files=["res://.godot/imported/HealthBarUnder2.png-67337de01d196e6fab820073dd201330.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1