diff options
Diffstat (limited to 'assets/sprites/actors')
| -rw-r--r-- | assets/sprites/actors/generic_grave.png | bin | 0 -> 173 bytes | |||
| -rw-r--r-- | assets/sprites/actors/generic_grave.png.import | 34 | ||||
| -rw-r--r-- | assets/sprites/actors/morcegao.png | bin | 0 -> 233 bytes | |||
| -rw-r--r-- | assets/sprites/actors/morcegao.png.import | 34 | ||||
| -rw-r--r-- | assets/sprites/actors/player.png | bin | 0 -> 277 bytes | |||
| -rw-r--r-- | assets/sprites/actors/player.png.import | 34 | ||||
| -rw-r--r-- | assets/sprites/actors/shadow.png | bin | 0 -> 183 bytes | |||
| -rw-r--r-- | assets/sprites/actors/shadow.png.import | 34 | ||||
| -rw-r--r-- | assets/sprites/actors/skeleton.png | bin | 0 -> 215 bytes | |||
| -rw-r--r-- | assets/sprites/actors/skeleton.png.import | 34 |
10 files changed, 170 insertions, 0 deletions
diff --git a/assets/sprites/actors/generic_grave.png b/assets/sprites/actors/generic_grave.png Binary files differnew file mode 100644 index 0000000..e5e8be4 --- /dev/null +++ b/assets/sprites/actors/generic_grave.png diff --git a/assets/sprites/actors/generic_grave.png.import b/assets/sprites/actors/generic_grave.png.import new file mode 100644 index 0000000..ef7a466 --- /dev/null +++ b/assets/sprites/actors/generic_grave.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://w0808ug4al66" +path="res://.godot/imported/generic_grave.png-7c86366b3f77c09a2040c40287ad81f4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/actors/generic_grave.png" +dest_files=["res://.godot/imported/generic_grave.png-7c86366b3f77c09a2040c40287ad81f4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/actors/morcegao.png b/assets/sprites/actors/morcegao.png Binary files differnew file mode 100644 index 0000000..99e2e8c --- /dev/null +++ b/assets/sprites/actors/morcegao.png diff --git a/assets/sprites/actors/morcegao.png.import b/assets/sprites/actors/morcegao.png.import new file mode 100644 index 0000000..3c0ff7a --- /dev/null +++ b/assets/sprites/actors/morcegao.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cddn56s7w2lc2" +path="res://.godot/imported/morcegao.png-fb9de99c21e74d45150f49710a2edf10.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/actors/morcegao.png" +dest_files=["res://.godot/imported/morcegao.png-fb9de99c21e74d45150f49710a2edf10.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/actors/player.png b/assets/sprites/actors/player.png Binary files differnew file mode 100644 index 0000000..184119a --- /dev/null +++ b/assets/sprites/actors/player.png diff --git a/assets/sprites/actors/player.png.import b/assets/sprites/actors/player.png.import new file mode 100644 index 0000000..f88e9d4 --- /dev/null +++ b/assets/sprites/actors/player.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dwky8qc2y602k" +path="res://.godot/imported/player.png-0343043007f8c29d9f57b583239b3b61.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/actors/player.png" +dest_files=["res://.godot/imported/player.png-0343043007f8c29d9f57b583239b3b61.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/actors/shadow.png b/assets/sprites/actors/shadow.png Binary files differnew file mode 100644 index 0000000..b5a1bb9 --- /dev/null +++ b/assets/sprites/actors/shadow.png diff --git a/assets/sprites/actors/shadow.png.import b/assets/sprites/actors/shadow.png.import new file mode 100644 index 0000000..245c27e --- /dev/null +++ b/assets/sprites/actors/shadow.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://br8cqtbd6xcej" +path="res://.godot/imported/shadow.png-3fed7bb41479bd6ecfafede8ca27e0ea.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/actors/shadow.png" +dest_files=["res://.godot/imported/shadow.png-3fed7bb41479bd6ecfafede8ca27e0ea.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/actors/skeleton.png b/assets/sprites/actors/skeleton.png Binary files differnew file mode 100644 index 0000000..224afc6 --- /dev/null +++ b/assets/sprites/actors/skeleton.png diff --git a/assets/sprites/actors/skeleton.png.import b/assets/sprites/actors/skeleton.png.import new file mode 100644 index 0000000..4c80a41 --- /dev/null +++ b/assets/sprites/actors/skeleton.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dh5sgjdwkps88" +path="res://.godot/imported/skeleton.png-efbf6e15245fa73c4786a97a35dd32e6.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/actors/skeleton.png" +dest_files=["res://.godot/imported/skeleton.png-efbf6e15245fa73c4786a97a35dd32e6.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 |
